Slash your scythe dealing damage to all enemies.
Blink to enemy, dealing damage and inflicting bleeding. Chance to be deadly at low health. If no target is available, teleport for the place.
Unleash a devasting attack, inflicting massive damage, causing bleeding and slowing the enemies.
Fade into the shadows and gain speed near weakened enemies. The next attack on Vanish strikes fear into enemies and activates Assasin's state. Each basic hit inflicts bleed, culminating in explosive damage on bleeding enemies and healing of his wounds when Assasin state finish. Killing a player in Assasin State renew Vanish.
Perform a spinning scythe attack, damaging nearby enemies and applying Affliction.
Frenezy of scythe hits that damage near enemies and disarm. Chance to be deadly at low health.
Enter a state of heightened awareness, becoming immune to crowd control effects and gaining increased speed. Each successful hit has a chance to accumulate Focus charges. Accumulate charges may trigger a powerful discharge, unleashing a blasting attack on nearby enemies.
Hurl a scythe that deals damage with each leap, marking targets with Reaper Mark. After a brief duration, the mark is removed, healing the caster for the damage inflicted.
Enter a meditative state to reduce incoming damage. Breaking the meditation by striking an enemy releases a powerful blast, shielding nearby allies while damaging and stunning foes caught in its wake.
Enter a transcendent state of the repear's consciousness, grating immunity to crowd control and heightened speed. Heal effects from Reaper Mark extend to nearby allies. Basic attacks have a chance to apply Reaper Mark.