stabs enemies with your poisioned dagger.
Summon soul reaper skeleton to damage foes and steal life for the caster. On death, cast a venom cloud that poision near enemies.
Summon range and melee reapers to damage foes and steal life for the caster. On death, cast a venom cloud that poision near enemies.
Temporarily morph into a Soul Reaper, boosting damage and enhancing summoned allies. Upon reversion, inflict damage to poisioned enemies and gain life proportional to their stack count. Also gain movement speed and immune to crowd control effects.
Summon plague caster skeleton to damage and poision foes. On death, cast a venom cloud that poision near enemies.
Summon range and melee warriors to damage foes. Ranged archer can stun, while melee warrior slow enemies. On death, cast a venom cloud that poision near enemies.
Temporarily morph into a Cursed Lord, boosting damage and enhancing summoned allies. Upon reversion, inflict damage to poisioned enemies and apply fear and damage to nearby enemies proportional to their stack count. Also gain movement speed and immune to crowd control effects.
Summon cleric skeleton to heal near allies. On death, cast a venom cloud that poision near enemies.
Summon range and melee supporters to damage foes. Ranged archer can fear, while melee warrior can provoke enemies. On death, cast a venom cloud that poision near enemies.
Temporarily morph into a Dead Knight, boosting damage and enhancing summoned allies. Upon reversion, inflict damage to poisioned enemies and received shield for you and allies proportional to their stack count. Also gain movement speed and immune to crowd control effects.