GOD

The GOD attribute is a percentage that compares you to the perfect player.
This means a player who is using items with max stats,
enchanted with critical stones and all runes in their sockets. Also with max level and prestige.
This attribute is the best to know how well your character is doing at the moment.

How to become God?

Level

Asssigned stats points earned by leveling up. Every level give you 3 stats points to distribute in Power, Vitality and Agility.
Having the maximum level gives you a + 20% GOD level.

Stat Points

Stats: 117

Equipment

Progress your equipment comparing with the best item of every piece that you can obtain.
this means max stats, armor or gamage.
Having the best equipment gives you a + 40% GOD level.

Armor:
Stats: 24
armor: 26.

Hat:
Stats: 24
armor: 26.

Gloves:
Stats: 16
armor: 16.

Boots:
Stats: 24
armor: 26.

Belt:
Stats: 16
armor: 16.

Amulet:
Stats: 16
armor: 16.

Left Ring:
Stats: 16
armor: 16.

Right Ring:
Stats: 16
armor: 16.

Sword:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Shield:
Stats: 24
armor: 26.

Bow:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Quiver:
Stats: 24/24
armor: 26/26.

Mace:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Spellbook:
Stats: 24
armor: 26.

Staff:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Orb:
Stats: 24
armor: 26.

Bear Claw:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Panther Claw:
Stats: 24
armor: 26.

Spear:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Buckler:
Stats: 24
armor: 26.

Axe:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Bracer:
Stats: 24
armor: 26.

Dagger:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Boneshield:
Stats: 24
armor: 26.

Scythe:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Cover:
Stats: 24
armor: 26.

Scepter:
Stats: 24
Dmg Min: 22.
Dmg Max:27.

Totem Mask:
Stats: 24
armor: 26.

Prestige

Prestige can be obtained by visiting the hall of fame at max level 40. Talk to Gunnar to join the prestige hall.
Level will restart to 1 but you will be rewarded with initial stats depending prestige count.
Having the maximum Prestige level gives you a + 5% GOD level.

Prestige

Count: 100/100

Enchant

Progress of your Enchants on equipment comparing with the max enchant on item of every piece of gear.
Having all set with Enchant gives you a + 15% GOD level.

Armor:
Enchant: 10/10

Hat:
Enchant: 10/10

Gloves:
Enchant: 7/7

Boots:
Enchant: 7/7

Belt:
Enchant: 7/7

Amulet:
Enchant: 7/7

Left Ring:
Enchant: 7/7

Right Ring:
Enchant: 7/7

Sword:
Enchant: 10/10

Shield:
Enchant: 10/10

Bow:
Enchant: 10/10

Quiver:
Enchant: 10/10

Mace:
Enchant: 10/10

Spellbook:
Enchant: 10/10

Staff:
Enchant: 10/10

Orb:
Enchant: 10/10

Bear Claw:
Enchant: 10/10

Panther Claw:
Enchant: 10/10

Spear:
Enchant: 10/10

Buckler:
Enchant: 10/10

Axe:
Enchant: 10/10

Bracer:
Enchant: 10/10

Dagger:
Enchant: 10/10

Boneshield:
Enchant: 10/10

Scythe:
Enchant: 10/10

Cover:
Enchant: 10/10

Scepter:
Enchant: 10/10

Totem Mask:
Enchant: 10/10

Runes

Progress of your Runes on equipment sockets comparing with total runes on item sockets of every pieces.
Having all set with Runes gives you a + 10% GOD level.

Armor:
Runes: 2/2

Hat:
Runes: 2/2

Gloves:
Runes: 1/1

Boots:
Runes: 1/1

Belt:
Runes: 1/1

Amulet:
Runes: 1/1

Left Ring:
Runes: 1/1

Right Ring:
Runes: 1/1

Sword:
Runes: 2/2

Shield:
Runes: 2/2

Bow:
Runes: 2/2

Quiver:
Runes: 2/2

Mace:
Runes: 2/2

Spellbook:
Runes: 2/2

Staff:
Runes: 2/2

Orb:
Runes: 2/2

Bear Claw:
Runes: 2/2

Panther Claw:
Runes: 2/2

Spear:
Runes: 2/2

Buckler:
Runes: 2/2

Axe:
Runes: 2/2

Bracer:
Runes: 2/2

Dagger:
Runes: 2/2

Boneshield:
Runes: 2/2

Scythe:
Runes: 2/2

Cover:
Runes: 2/2

Scepter:
Runes: 2/2

Totem Mask:
Runes: 2/2

Critical Stones

Progress of Critical Stones on equipment comparing with max critical stones of every piece.
Having all set with Crit.Stones gives you a + 10% GOD level.

Armor:
Crit.Stones: 1/1

Hat:
Crit.Stones: 1/1

Gloves:
Crit.Stones: 1/1

Boots:
Crit.Stones: 1/1

Belt:
Crit.Stones: 1/1

Amulet:
Crit.Stones: 1/1

Left Ring:
Crit.Stones: 1/1

Right Ring:
Crit.Stones: 1/1

Sword:
Crit.Stones: 1/1

Shield:
Crit.Stones: 1/1

Bow:
Crit.Stones: 1/1

Quiver:
Enchant: 1/1

Mace:
Crit.Stones: 1/1

Spellbook:
Crit.Stones: 1/1

Staff:
Crit.Stones: 1/1

Orb:
Crit.Stones: 1/1

Bear Claw:
Crit.Stones: 1/1

Panther Claw:
Crit.Stones: 1/1

Spear:
Crit.Stones: 1/1

Buckler:
Crit.Stones: 1/1

Axe:
Crit.Stones: 1/1

Bracer:
Crit.Stones: 1/1

Dagger:
Crit.Stones: 1/1

Boneshield:
Crit.Stones: 1/1

Scythe:
Crit.Stones: 1/1

Cover:
Crit.Stones: 1/1

Scepter:
Crit.Stones: 1/1

Totem Mask:
Crit.Stones: 1/1